Hi, I’m ustas.

/ʲustɑs/

I like making software do things its authors didn’t plan for.

Have a look through the tools and notes. There are a couple of games here, too.

Things I’ve made

Selected notes

All writing →

Smaller tools

All projects ↗
Two neighboursDifficulty: easy Share or keep. Work out their rule.

Watch their choices. Then predict three responses.

Meet a neighbour to begin.

How it works

Up to 8 exchanges with the same neighbour. They follow one fixed rule, using only earlier moves. Try different choices and watch their response.

After three exchanges, you can test your reading. We show your next move; you predict theirs. Three correct responses win; a miss ends the visit. After the last observation, the test starts automatically. Points are separate from winning.

Points each round: you / neighbour
You ↓ · Them →ShareKeep
Share3 / 30 / 5
Keep5 / 01 / 1

The garden remembers mutual sharing: leaves after the first shared round, a flower after three. It doesn’t affect points.

This is a repeated prisoner’s dilemma with fixed rules.

Bytecode labyrinthDifficulty: medium Trace. Infer. Patch your way out.

Six chambers. Learn the machine, then decode its messages.

Along the way